Thursday, November 11, 2010
Glest Community Development Monthly - Issue 35
The latest Glest Community Development Newsletter has been posted at The Glest Forums.
Saturday, November 6, 2010
Military Tech Tree
Military is a free game mod using the Glest Advanced Engine. It boasts powerful graphics, easy playability, and varying difficulties. Based upon the future, Military will leave you revitalized and wanting more!
About
Many years in the future, in the 2030 era, things are peaceful. Or for the most part, that is. However, not everyone want peace. Some would seek to use distruction and mayhem, threatening the world's balance. Thus, we must fight against these murderers, seeking for eternal peace, someday... Over time, technology has changed in some ways. New resources exist, and populations soar. Weapons have changed little over the past 30 years. Sure, they have grown faster, more powerful, more dangerous, but the basic style has been preserved.
Even if we defeat those who seek to destroy our planet, another will step forward to take their place. So why do we fight? Why throw away the lives of our soldiers like we would to a rabid dog? Simple, we fight to protect those who cannot protect themselves. We fight for the good of others, with an eternal dream of peace. We most likely will not live to see that day, but we fight so that our children and grandchildren may have better luck than you.
That, is what Military is.
More info: Glest forum
Tuesday, November 2, 2010
Tuesday, October 26, 2010
Japanese Faction Mod
Hagekura is making making a japanese faction for Glest, it is intended for work with all variations of Glest (Vanilla Glest, GAE, Megaglest).
The mod is based on historical 16~17th century japan(there will be no-fantasy units). At the time Japan was under a civil war and the era was known for "SENGOKU JIDAI (era of warring states)".
Large variety of units will be included in this mod.such as ashigaru(conscripted spearman), archer, arquebuser, swordsman, armoured samurai, mounted samurai, cannon, warrior monks and ninjas
Currently it is done 70% of units and buildings.
More info: Glest forum
Saturday, October 23, 2010
Glest Community Development Monthly - Issue 34
You can find the post over at The Glest Forums. Due to time constraints I won't be posting a copy here for this version.
Sunday, October 10, 2010
Mega Glest 3.3.7 release
- Significant game play performance improvements.
- Added support for FreeBSD (thanks m0ellemeister) and Mac OS X (thanks GeoVah)!
- Players can now tell multiple units to build a new unit all at the same time (multi-build)
- Particle and Transparency improvements
- Map Preview in game lobby
- Added ability to pick a random faction in the game lobby
- Added ability to be a non-player and Observe a network game (becoming an Observer)
- Added ability to change playername in game lobby
- Added new map filter (to display maps with x players)
- AI Player improvements
- Added new LUA functions and events (see wiki for details).
- Added numerous new commandline options (use --help to see a detailed list)
- Improved network performance
- Masterserver PHP scripts will now run on a Microsoft Windows Server
- Added ability to move / size UI components in a custom manner
- Many bugfixes.
News on russian gamedev site: UralDev.ru
Friday, September 17, 2010
Glest Community Development Monthly - Issue 33
Welcome to the thirty-third issue of Glest Community Development. Below you will find events I have recorded over the last month from the forum (usually for things that can be downloaded or a screenshot of progress), GAE SVN, mailing list and bug tracker. Thanks go to the people who have been busy improving Glest with patches, mods and providing support. Smile
NOTE: the dates are only approximations. Please post any corrections, suggestions, or additions.
----------------
Additions are more likely to be added to this list if it uses the same format I have used.
Format:
day Month
- Poster does something. link/reference
Note the capital letter for the poster and 0 is in front for single digit day numbers (ie 01-09).
Link to forum post
----------------
The next issue is scheduled for 11 October 2010.
GAE Bug Tracker fixes
MegaGlest project/tracker
General Announcements:
2010
05 September
- Zoythrus shows update of Crincillin.
24 August
- Mark releases Dark Magic v 10-8-23.
20 August
- Mark makes icons for Dark Magic.
16 August
- ElimiNator releases Hunter mod.
15 August
- Tiger releases Whimsical Forest v0.04.
- Omega releases Military Tech Tree v2.4.
14 August
- ElimiNator uploads British tech.
- Silnarm shows new features in GAE 0.3.
- Hailstone posts GCD 32.
12 August
- Softcoder releases MegaGlest 3.3.6.
- Ultifd shows screenshots of Dark Magic.
NOTE: the dates are only approximations. Please post any corrections, suggestions, or additions.
----------------
Additions are more likely to be added to this list if it uses the same format I have used.
Format:
day Month
- Poster does something. link/reference
Note the capital letter for the poster and 0 is in front for single digit day numbers (ie 01-09).
Link to forum post
----------------
The next issue is scheduled for 11 October 2010.
GAE Bug Tracker fixes
MegaGlest project/tracker
General Announcements:
2010
05 September
- Zoythrus shows update of Crincillin.
24 August
- Mark releases Dark Magic v 10-8-23.
20 August
- Mark makes icons for Dark Magic.
16 August
- ElimiNator releases Hunter mod.
15 August
- Tiger releases Whimsical Forest v0.04.
- Omega releases Military Tech Tree v2.4.
14 August
- ElimiNator uploads British tech.
- Silnarm shows new features in GAE 0.3.
- Hailstone posts GCD 32.
12 August
- Softcoder releases MegaGlest 3.3.6.
- Ultifd shows screenshots of Dark Magic.
Friday, August 13, 2010
Sunday, July 11, 2010
Glest Community Development Monthly - Issue 31
Welcome to the thirty-first issue of Glest Community Development. Below you will find events I have recorded over the last month from the forum (usually for things that can be downloaded or a screenshot of progress), GAE SVN, mailing list and bug tracker. Thanks go to the people who have been busy improving Glest with patches, mods and providing support. :)
NOTE: the dates are only approximations. Please post any corrections, suggestions, or additions.
----------------
Additions are more likely to be added to this list if it uses the same format I have used.
Format:
day Month
- Poster does something. link/reference
Note the capital letter for the poster and 0 is in front for single digit day numbers.
----------------
The next issue is scheduled for 11 August 2010.
GAE Bug Tracker fixes
MegaGlest project/tracker
General Announcements:
- I created a script to format this better for the blog.
2010 (June - July)
11 July
- Silnarm fixes AI bugs in GAE. GAE SVN r680
09 July
- Hairy cat makes another map.
- Tiger updates Whimsical Forest Theme.
08 July
- Hairy cat makes down vs up map.
- Hairy cat makes a map.
- Softcoder releases MegaGlest 3.3.5.1 alpha.
07 July
- ChupaReaper uploads Necribus.
06 July
- ChupaReaper splits up Malevolent Rising download.
- Weedkiller posts concept art.
04 July
- Softcoder releases MegaGlest 3.3.5.
- Coldfusionstorm updates GIS.
03 July
- Tiger makes music pack.
- -Archmage- makes a humanoid exosuit model.
1 July
- Hailstone uploads a snapshot binary for carrier/transport units in GAE.
30 June
- ChupaReaper releases Malevolent Rising v1.0.
29 June
- ChupaReaper shows update of Malevolent Rising.
- Omega works on Glestimals.
27 June
- ChupaReaper updates Malevolent Rising.
- Titi makes 6isle map.
- Titi makes 4hill8kings map.
26 June
- Wciow updated Glestimals link.
24 June
- Titi makes 3vs1 map.
21 June
- Trappin makes Riptide map.
- ChupaReaper shows Malevolent Rising units.
20 June
- John.d.h shows tech tree for Dragon faction.
- John.d.h finishes spider Glestimal.
19 June
- Trappin makes Route 66 map.
18 June
- Omega gives changes for Military tech tree.
- ChupaReaper gives another update.
- ChupaReaper shows Necribus Faction.
- Hailstone shows work on carrier units.
16 June
- Zothrus shows model for Crincillin mod.
- John.d.h uploads quad armature.
15 June
- Wciow shows experiments of ground textures.
- Wyvern uploads aamissile launcher.
- John.d.h posts tech tree diagram for Dragon faction.
14 June
- Gabbe shows Amazons model.
- HyperCube shows model.
- Silnarm releases GAE 0.2.13a for Windows.
- Ultifd announces MegaGlest 3.3.5-beta5.
12 June
- Little Helper is going on vacation.
11 June
- ChupaReaper updates Malevolent Rising.
- Hailstone posts GCD 30.
NOTE: the dates are only approximations. Please post any corrections, suggestions, or additions.
----------------
Additions are more likely to be added to this list if it uses the same format I have used.
Format:
day Month
- Poster does something. link/reference
Note the capital letter for the poster and 0 is in front for single digit day numbers.
----------------
The next issue is scheduled for 11 August 2010.
GAE Bug Tracker fixes
MegaGlest project/tracker
General Announcements:
- I created a script to format this better for the blog.
2010 (June - July)
11 July
- Silnarm fixes AI bugs in GAE. GAE SVN r680
09 July
- Hairy cat makes another map.
- Tiger updates Whimsical Forest Theme.
08 July
- Hairy cat makes down vs up map.
- Hairy cat makes a map.
- Softcoder releases MegaGlest 3.3.5.1 alpha.
07 July
- ChupaReaper uploads Necribus.
06 July
- ChupaReaper splits up Malevolent Rising download.
- Weedkiller posts concept art.
04 July
- Softcoder releases MegaGlest 3.3.5.
- Coldfusionstorm updates GIS.
03 July
- Tiger makes music pack.
- -Archmage- makes a humanoid exosuit model.
1 July
- Hailstone uploads a snapshot binary for carrier/transport units in GAE.
30 June
- ChupaReaper releases Malevolent Rising v1.0.
29 June
- ChupaReaper shows update of Malevolent Rising.
- Omega works on Glestimals.
27 June
- ChupaReaper updates Malevolent Rising.
- Titi makes 6isle map.
- Titi makes 4hill8kings map.
26 June
- Wciow updated Glestimals link.
24 June
- Titi makes 3vs1 map.
21 June
- Trappin makes Riptide map.
- ChupaReaper shows Malevolent Rising units.
20 June
- John.d.h shows tech tree for Dragon faction.
- John.d.h finishes spider Glestimal.
19 June
- Trappin makes Route 66 map.
18 June
- Omega gives changes for Military tech tree.
- ChupaReaper gives another update.
- ChupaReaper shows Necribus Faction.
- Hailstone shows work on carrier units.
16 June
- Zothrus shows model for Crincillin mod.
- John.d.h uploads quad armature.
15 June
- Wciow shows experiments of ground textures.
- Wyvern uploads aamissile launcher.
- John.d.h posts tech tree diagram for Dragon faction.
14 June
- Gabbe shows Amazons model.
- HyperCube shows model.
- Silnarm releases GAE 0.2.13a for Windows.
- Ultifd announces MegaGlest 3.3.5-beta5.
12 June
- Little Helper is going on vacation.
11 June
- ChupaReaper updates Malevolent Rising.
- Hailstone posts GCD 30.
Friday, June 11, 2010
Glest Community Development Monthly - Issue 30
Welcome to the thirtieth issue of Glest Community Development. Below you will find events I have recorded over the last month from the forum (usually for things that can be downloaded or a screenshot of progress), GAE SVN, mailing list and bug tracker. Thanks go to the people who have been busy improving Glest with patches, mods and providing support. :)
NOTE: the dates are only approximations. Please post any corrections, suggestions, or additions.
The next issue is scheduled for 11 July 2010.
GAE Bug Tracker fixes:
MegaGlest project/tracker: | Another link
General Announcements:
- Welcome back to Glest Network.
- Hailstone has some free time to work on GAE.
- Testing out the blog. I think in the future I'll just announce it on the blog.
2010 (May - June)
11 June
- Softcoder announces MegaGlest 3.3.5beta1. IRC,
- Hypercube makes concept art.
10 June
- Trappin completes Beta of Meadow tileset.
- ChupaReaper shows update to Malevolent Rising.
09 June
- Titi shows update to Dark Magic.
08 June
- Softcoder updates MegaGlest.
- Little Helper uploads models.
- Wyvern shows new pup model.
07 June
- Wyvern, Little Helper and HyperCube do a model dump. http://glest.org/glest_board/index.php?topic=5560.0
06 June
- Silnarm applied Zaggy1024's patch.
03 June
- Wyvern shows destroyer modoel.
- John.d.h shows model.
01 June
- Mjace72 uploads The Death Tub map.
31 May
- Omega releases Military tech tree.
- Gabrielle, Gabbe shows model.
30 May
- Mjace72 makes squared circle map.
- Wyvern uploads models.
- Samuelst gives French translation.
29 May
- ElimiNator shows mortar.
28 May
- Silnarm releases GAE 0.2.13a.
- Gabriel, Gabbe uploads ant.
27 May
- Emscape makes 2aboniation map.
- Silnarm adds SSE2 support for model interpolation. GAE SVN rev616
25 May
- Mjace72 makes battlegrounds map.
- Tetzank gets freetype working through physfs. GAE SVN rev615
24 May
- Little Helper shows models.
- Silnarm adds new GUI widgets and freetype fonts to GAE. GAE SVN rev613
22 May
- Trappin makes Burnt Earth map.
20 May
- Mjace72 uploads warland.
19 May
- Gabriel, Gabbe releases model pack.
18 May
- Gabriel, Gabbe shows Rebel Tech Robotics.
17 May
- Jda announces found source of bug.
16 May
- Gabriel, Gabbe shows phoenix model.
15 May
- Josepzin announces Glest Total War blog.
- Jda shows progress of Dragon Slayer.
14 May
- Trappin makes Glest Meadow tileset.
- Weedkiller shows concept art for ORCS.
- Seanachaidh shows Medium Infantry.
- ZaggyDad gives download for New Configurator.
12 May
- Cds makes attackonly scenario.
11 May
- Hailstone posts GCD 29.
NOTE: the dates are only approximations. Please post any corrections, suggestions, or additions.
The next issue is scheduled for 11 July 2010.
GAE Bug Tracker fixes:
MegaGlest project/tracker: | Another link
General Announcements:
- Welcome back to Glest Network.
- Hailstone has some free time to work on GAE.
- Testing out the blog. I think in the future I'll just announce it on the blog.
2010 (May - June)
11 June
- Softcoder announces MegaGlest 3.3.5beta1. IRC,
- Hypercube makes concept art.
10 June
- Trappin completes Beta of Meadow tileset.
- ChupaReaper shows update to Malevolent Rising.
09 June
- Titi shows update to Dark Magic.
08 June
- Softcoder updates MegaGlest.
- Little Helper uploads models.
- Wyvern shows new pup model.
07 June
- Wyvern, Little Helper and HyperCube do a model dump. http://glest.org/glest_board/index.php?topic=5560.0
06 June
- Silnarm applied Zaggy1024's patch.
03 June
- Wyvern shows destroyer modoel.
- John.d.h shows model.
01 June
- Mjace72 uploads The Death Tub map.
31 May
- Omega releases Military tech tree.
- Gabrielle, Gabbe shows model.
30 May
- Mjace72 makes squared circle map.
- Wyvern uploads models.
- Samuelst gives French translation.
29 May
- ElimiNator shows mortar.
28 May
- Silnarm releases GAE 0.2.13a.
- Gabriel, Gabbe uploads ant.
27 May
- Emscape makes 2aboniation map.
- Silnarm adds SSE2 support for model interpolation. GAE SVN rev616
25 May
- Mjace72 makes battlegrounds map.
- Tetzank gets freetype working through physfs. GAE SVN rev615
24 May
- Little Helper shows models.
- Silnarm adds new GUI widgets and freetype fonts to GAE. GAE SVN rev613
22 May
- Trappin makes Burnt Earth map.
20 May
- Mjace72 uploads warland.
19 May
- Gabriel, Gabbe releases model pack.
18 May
- Gabriel, Gabbe shows Rebel Tech Robotics.
17 May
- Jda announces found source of bug.
16 May
- Gabriel, Gabbe shows phoenix model.
15 May
- Josepzin announces Glest Total War blog.
- Jda shows progress of Dragon Slayer.
14 May
- Trappin makes Glest Meadow tileset.
- Weedkiller shows concept art for ORCS.
- Seanachaidh shows Medium Infantry.
- ZaggyDad gives download for New Configurator.
12 May
- Cds makes attackonly scenario.
11 May
- Hailstone posts GCD 29.
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